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- Tree Magic … in the tree and be 'operational'? How can the Character be better at Tree Magic if he wants to make this area a specialization of his? This chapter addres… === Spells from the Plant Realm ===10 KB (1764 words) - 22:58, 7 December 2010
- Strong Magic …ve Advantage that applies to a subset of the Spells available in the Spell Magic system, making some spells cast by the character more powerful. Most often… …e chosen, or even a Category, or else Very Strong Magic (VSM) for a single Realm at great expense.25 KB (3878 words) - 11:49, 7 May 2011
- Combat Magic Combat Magic is about ''buffing'' characters and weapons so that they can fuction bette… …ps armour-strengthening buffs are found in [[Earth Magic]], and in [[Plant Magic]] for wooden weapons, e.g. staves.3 KB (403 words) - 10:00, 8 April 2012
- Plant Magic Plant magic can control, detect, analyze and enhance plants, and even allow communicat… Plant Magic and [[Animal Magic]] together constitute a [[Realm Pair]].4 KB (650 words) - 09:52, 8 April 2012
- Animal Magic The Animal Magic Realm contains Spells that deal with animals in all sorts of ways. Animal Spells… … targets into animal shapes and [[Form]]s, and if also combined with Curse Magic, unwilling targets can also be shapechanged into animals.3 KB (423 words) - 09:56, 8 April 2012
- Realm Pair …. with a Focus, at a cost that is lower than the sum cost of boosting each Realm separately. …Strong Magic trait (this reminds The Designer that Spellcasting Talent for Realm Pairs must also be discounted), and likewise characters are encouraged in …7 KB (1234 words) - 00:19, 28 April 2011