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  • Creating a character
    …tarkly more powerful than a Human, such as is the case in Tolkien's Middle-earth setting, where the Elves are really on an entirely different scale from th… …to buy regular Skills (with numerical levels, e.g. Stealth, Seduction, Air Magic and Punching) and Lores (binary skills, ones you either have or don't have…
    42 KB (7209 words) - 10:33, 21 December 2010
  • Strong Magic
    …ve Advantage that applies to a subset of the Spells available in the Spell Magic system, making some spells cast by the character more powerful. Most often… …e chosen, or even a Category, or else Very Strong Magic (VSM) for a single Realm at great expense.
    25 KB (3878 words) - 11:49, 7 May 2011
  • Spell
    …several magic systems in Sagatafl. A character can use many other kinds of magic, without ever having learned Spells. …Earth, Extrude Earth, Create Earth, Reinforce Earth, Destroy Earth, Weaken Earth, and so forth.
    12 KB (2008 words) - 05:07, 8 January 2011
  • Earth Magic
    …es and metals. It can also be used to Summon and Dominate various types of Earth Elementals. Summoning an [[Earth Elemental]] should be done inside a [[Pentagram]], for safety, and the Sum…
    3 KB (388 words) - 10:04, 8 April 2012
  • Combat Magic
    Combat Magic is about ''buffing'' characters and weapons so that they can fuction bette… …ps armour-strengthening buffs are found in [[Earth Magic]], and in [[Plant Magic]] for wooden weapons, e.g. staves.
    3 KB (403 words) - 10:00, 8 April 2012
  • Defence Magic
    Defence Magic is for defence in combat and against combat-like forms of physical harm. …ic|lightning]], and even being hit by [[Earth Magic|stones or falling onto earth]]; these are found in the respective linked-to Realms.
    3 KB (388 words) - 09:59, 8 April 2012
  • Elemental
    | 6 || One Elemental Prince<br> (Very Strong Magic ''only'') || - ( - / 40) || 10 || 3 || Yes || 2d12 * One Elemental Prince (Very Strong Magic ''only'')
    7 KB (1121 words) - 17:07, 18 May 2011
  • Archmage Points
    …ourages - wthout ''preventing'' - the creation of characters with powerful magic traits, especially multiple such traits. …ra cost" to be a character who has that particular combination of powerful magic-pertinent traits.
    7 KB (1243 words) - 04:07, 30 March 2011

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