Temp luck traits

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! Faith !! Luck<br>Points !! Miracle<br>Points
! Faith !! Luck<br>Points !! Miracle<br>Points
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| 0 || ||  
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| 0 || 3 ||  
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| 1 || ||  
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| 1 || 3.5 ||  
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| 2 || ||  
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| 2 || 5 ||  
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| 3 || ||  
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| 3 || 6 ||  
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| 4 || ||  
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| 4 || 8 ||  
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| 5 || ||  
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| 5 || 10 ||  
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| 7 || ||  
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| 6 || 12 ||  
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| 8 || ||  
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| 7 || 15 ||
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| 8 || 18 ||  
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! Faith !! Luck<br>Points !! Miracle<br>Points
! Faith !! Luck<br>Points !! Miracle<br>Points
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|-
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| -3 || ||  
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| -4 ||colspan=2| Can't have luck!
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| -3 || 0.5 ||  
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| 2 || ||  
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| -2 || 1.5 ||  
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| -1 || ||  
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| -1 || 2.5 ||  
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Revision as of 23:30, 30 May 2012

Link to old material: Old Temp luck traits

As usual, this Temp category material will eventually be moved out into properly formatted and written articles.

Luck traits are of four types: Luck, Miracles, Simple Luck and Simple Miracles. The two Simple versions are limited in scope, meaning that they are binary instead of scaling up, they are not very cost-efficient, and they are intended for the creation of relatively unimportant NPCs. The two non-Simple versions can be had in multiple degrees, especially Luck, and are flexible to use (again, especially Luck).

Luck Factor

This value, derived from Faith, is the basis for both Luck Points and Miracle Points. LF is derived from Faith using the NLE but rounded.

Faith Luck
Points
Miracle
Points
0 3
1 3.5
2 5
3 6
4 8
5 10
6 12
7 15
8 18
Faith Luck
Points
Miracle
Points
-4 Can't have luck!
-3 0.5
-2 1.5
-1 2.5
9
10
11
12


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