Morrigans Finger

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This article is an example of a permanently magic item that can be created via the rules. It thus serves to demonstrate, when read along with the other such example articles, that the rules are both immensely flexible and very light on fudgery.

Lvl Enchantment ES Notes and commentary
1 Open 0.1 Prepares the item so it can be Endowed
6 Focus II 3.0 Large item, Limited Categry Focus, -2 RD Green Category spells,
but only -1 RD to Weather Magic
3 Lighten I 0.4 Reduces the weapon's Fleetness Penalty from -1 to zero
5 Improved AP 1.3 Improved Armour Piercing, x2 multiplier to AP value
4 Item Toughness 0.7

1p: Resist Heat I (3d12 save vs heat and fire)
2p: Resist Rot I (4d12 save vs fungi, rot, mold, small insects)
4p: Durability III (+3 to Durability)
7 picks total

4 Preserve Body III 0.3 75% change to avert Aging-caused deteriation of body
4 Preserve Mind III 0.3 75% change to avert Aging-caused deteriation of body
4 Slow Aging III 0.8 Ages at 1/3 of normal speed (1 OP per 9 Years)
5 Improved RI III 1.2 +100% to weapon's Range Increment
5 Confer Weapon
Skill Talent
5.4

stuff
stuff
stuff

1 Close 0.1 Finalizes item so that it can be used


This is a longbow of very high quality (Q7), of self-composite make and a fairly high pull strengt (Strength 8), rendered magical by Sláine of Ulster via the Endowing method, but not crafted by him (the name of the bowyer is unknown). Sláine of Ulster is a character from the Ärth setting, and the characteristics of the Finger are not a secret, although not all characters know what they are, and very few know them in detail.

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