Morrigans Finger

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Line 38: Line 38:
| 4 || Invested Spell<br>Boost Sense II || 0.4 || 1 IL: 3rd level Greater Spell Invested: Boost Sense II
| 4 || Invested Spell<br>Boost Sense II || 0.4 || 1 IL: 3rd level Greater Spell Invested: Boost Sense II
Spell gives a -2 RD bonus to any one Sense
Spell gives a -2 RD bonus to any one Sense
-
<br>1 IL: Spell is Invested in item (base stats: GSL:3 AR:3d12 AT:1R, C:4/Week, D:1 Hour, R:Wielder)
+
<br>1 IL: The Spell is Invested in the item (base stats: GSL:3 AR:3d12 AT:1R, C:4/Week, D:1 Hour, R:Wielder)
-
<br>0 IL: Spell can be cast on wielder
+
<br>0 IL: The Spell can be cast on the wielder
-
<br>1 IL: Improved Activation Roll, to 4d12
+
<br>1 IL: +1 Improved Activation Roll, to 4d12
-
<br>2 IL: Improved Activation Time to 1 Second
+
<br>2 IL: 1 level Improved Activation Time to 1 Second
<br>-1 IL: Reduce Charge Period to 4 charges per Moon
<br>-1 IL: Reduce Charge Period to 4 charges per Moon
<br>-1 IL: Reduce Duration to 2 Minutes
<br>-1 IL: Reduce Duration to 2 Minutes
-
<br>-1 IL: Item is Decorated
+
<br>-1 IL: The item is Decorated
<br>Total '''1''' Investment Level
<br>Total '''1''' Investment Level
<br> '''Boost Sense II''' ('''GSL''':3) '''IL''':1 '''AR''': 4d12, '''AT''':1 second '''C''':3/Week, '''D''':2 Minutes '''R''':Wielder
<br> '''Boost Sense II''' ('''GSL''':3) '''IL''':1 '''AR''': 4d12, '''AT''':1 second '''C''':3/Week, '''D''':2 Minutes '''R''':Wielder
Line 50: Line 50:
| 3 || Invested Item Ability<br>Shrink I || 0.2 || 3rd level Item Ability Shrink I
| 3 || Invested Item Ability<br>Shrink I || 0.2 || 3rd level Item Ability Shrink I
Item shrinks 3 Item Size Classes (from longbow size (about 1.8m length) to the size of a shortsword)
Item shrinks 3 Item Size Classes (from longbow size (about 1.8m length) to the size of a shortsword)
-
<br>1 IL: The Ability is Invested in item (base stats: AL:3 A:3d12 AT: 1R FT:1R C:4/Week  D:inf.  R:Wielder)
+
<br>1 IL: The Ability is Invested in the item (base stats: AL:3 A:3d12 AT: 1R FT:1R C:4/Week  D:inf.  R:Wielder)
<br>0 IL: The Ability can be cast on the item itself
<br>0 IL: The Ability can be cast on the item itself
<br>-1 IL: Slow Activation, Activation time 1 Minute
<br>-1 IL: Slow Activation, Activation time 1 Minute
<br>-1 IL: Function Time (for the item to Grow or Shrink) increased from 1 Round to 1 Minute
<br>-1 IL: Function Time (for the item to Grow or Shrink) increased from 1 Round to 1 Minute
-
<br>1 IL: Extra Charges, 10 charges per Week.
+
<br>1 IL: +1 Extra Charges, 10 charges per Week.
<br>2 IL: +2 Safer Activation, Activation Roll 5d12
<br>2 IL: +2 Safer Activation, Activation Roll 5d12
-
<br>-1 IL: Item is Decorated
+
<br>-1 IL: The item is Decorated
<br>Total '''1''' Investment Level
<br>Total '''1''' Investment Level
<br>'''Shrink Item I''' ('''AL''':3) '''IL''':1 '''AR''':5d12, '''AT''':1 Minute '''FT''':1 Minute '''C''':10/Week, '''D''':infinite '''R''':Item
<br>'''Shrink Item I''' ('''AL''':3) '''IL''':1 '''AR''':5d12, '''AT''':1 Minute '''FT''':1 Minute '''C''':10/Week, '''D''':infinite '''R''':Item

Revision as of 00:43, 16 July 2010

This article is an example of a permanently magic item that can be created via the rules. It thus serves to demonstrate, when read along with the other such example articles, that the rules are both immensely flexible and very light on fudgery.

L Enchantment ES Notes and commentary
1 Open 0.1 Prepares the item so that it can be Endowed
6 Focus II 3.0 Large item, Limited Categry Focus, -2 RD Green Category spells,
but only -1 RD to Weather Magic
3 Lighten I 0.4 Reduces the weapon's Fleetness Penalty from -1 to zero
5 Improved AP 1.3 Improved Armour Piercing, x2 multiplier to AP value
4 Item Toughness 0.7

1p: Resist Heat I (3d12 save vs heat and fire)
2p: Resist Rot I (4d12 save vs fungi, rot, mold, small insects)
4p: Durability III (+3 to Durability)
7 picks total

4 Preserve Body III 0.3 75% change to avert Aging-caused deteriation of body
4 Preserve Mind III 0.3 75% change to avert Aging-caused deteriation of body
4 Slow Aging III 0.8 Ages at 1/3 of normal speed (1 OP per 9 Years)
5 Improved RI III 1.2 +100% to weapon's Range Increment
5 Confer Weapon
Skill Talent I
5.4 Gives a -1 RD bonus to

3p: Ordinary attacks
2p: Critical Hit attacks (both rolls)
1p: Fast-Draw skill rolls
6 picks total

3 Minor Magical
Weapon II
0.3 1p: Magic Weapon

1p: Ghost Touch
2 picks total

4 Invested Spell
Boost Sense II
0.4 1 IL: 3rd level Greater Spell Invested: Boost Sense II

Spell gives a -2 RD bonus to any one Sense
1 IL: The Spell is Invested in the item (base stats: GSL:3 AR:3d12 AT:1R, C:4/Week, D:1 Hour, R:Wielder)
0 IL: The Spell can be cast on the wielder
1 IL: +1 Improved Activation Roll, to 4d12
2 IL: 1 level Improved Activation Time to 1 Second
-1 IL: Reduce Charge Period to 4 charges per Moon
-1 IL: Reduce Duration to 2 Minutes
-1 IL: The item is Decorated
Total 1 Investment Level
Boost Sense II (GSL:3) IL:1 AR: 4d12, AT:1 second C:3/Week, D:2 Minutes R:Wielder

3 Invested Item Ability
Shrink I
0.2 3rd level Item Ability Shrink I

Item shrinks 3 Item Size Classes (from longbow size (about 1.8m length) to the size of a shortsword)
1 IL: The Ability is Invested in the item (base stats: AL:3 A:3d12 AT: 1R FT:1R C:4/Week D:inf. R:Wielder)
0 IL: The Ability can be cast on the item itself
-1 IL: Slow Activation, Activation time 1 Minute
-1 IL: Function Time (for the item to Grow or Shrink) increased from 1 Round to 1 Minute
1 IL: +1 Extra Charges, 10 charges per Week.
2 IL: +2 Safer Activation, Activation Roll 5d12
-1 IL: The item is Decorated
Total 1 Investment Level
Shrink Item I (AL:3) IL:1 AR:5d12, AT:1 Minute FT:1 Minute C:10/Week, D:infinite R:Item

1 Close 0.1 Finalizes item so that it can be used
5 Highest Enchant-
ment level
12.8 Total Essence cost


This is a small longbow of very high quality (Q7), of self-composite make and a fairly high pull strengt (Strength 8), rendered magical by Sláine of Ulster via the Endowing method, but not crafted by him (the name of the bowyer is unknown). Sláine of Ulster is a character from the Ärth setting, and the characteristics of the Finger are not a secret, although not all characters know what they are, and very few know them in detail.

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